After working on the texture exercise in Project 1, I wanted to look at how different artists portray texture in their 2D works. In the past I have experimented a lot with physical texture in my paintings, how layering paint an applying paint can create a texture you can touch on the finished painting. However, until this exercise I hadn’t thought in great detail about how to create visual texture, or the illusion of texture in a 2D piece of art.
Artists like Ralph Goings take texure to an an extreme hypertexture with the concepts of photorealism in their work:
In Ralph’s diner, great detail has been used to produce a photo qulaity representation of the different textures. As I struggled with shiny objects in my own exercise it is particularly interesting to see so many different objects with shine in this painting. The way he uses very definite highlights on objects like the diner stools makes me realise I have tried to blend too hard and so my highlights are not clear enough.
Painters like Van Gogh use texture in a very different way:
(Vincent Van Gogh Olive Trees 1889
Oil on canvas 29 x 36 1/2 in. (73.66 x 92.71 cm) (canvas)
Minneapolis Institute of Arts The William Hood Dunwoody Fund )
Van Gogh not only uses texture to help show the actual texture of the trees with his brushstrokes but also the texture and strokes of the paint give the painting its energy. This painting with a very flat texture would not show the emotion behind the painting in the same way. I feel like this example of creating texture is something I am more likely to incorporate than the photorealism style of texture. For me texture adds an emotional value to a painting and Van Gogh is one of the best examples around for this type of emotional product.
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